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Showing posts from May 3, 2020

Premise: Storyboard Updated

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Jetpack Jones: Head Texturing (Attempt 02)

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Initial First Render (Old Texture) Mudbox Preparation Attempt Final Photoshop Texture New Texture Added Render and Skin Attributes Edited Maya Texture View Final New Texture Render  After taking a break from finishing Jetpack Jones I decided I wanted to have one last go at trying to complete the face texturing part of the tutorials, as I was unable to complete it due to an issue with my initial models UV's. I decided to try this on an older file where the Uv's where undamaged and see how the process would have gone if the Uv's were not an issue, and unfortunately like the torso I was unable to import in the face to Mudbox due to the site continuously crashing and refusing to open the file, so I had to settle with winging a lot of the highlights in Photoshop. Because of this I deiced to go light on the shadows, using only one tone and applying it on layers with various opacity until I came to a degree that I liked. I did have ...

Premise: 3D Light Experiment 04 (Warm Light Experiment)

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Initial Test with Colour and Exposure Change Camera Change and Exposure Change Light Decrease Light Increase and Moved Backwards Exposure Decreased and Spread Increased Taking on the lighting and editing from the cold light experiment I decided to apply this and try out the warmer light that appears further along within the animation. I initially liked the strong exposure it was making in the first image, however when I moved the camera and took into consideration the lights placement in the story, I decided the decreasing it would give it a more distance and intriguing appearance than the cold light. With the last image I am happy with how the render turned out and how even though the rest of the room is in pitch darkness, there is still some indication of whats happening.

Premise: 3D Light Experiment 03 (Cold Light Experiment)

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SkyDome Light Area Light (x3) Directional Light Area Light Base Area Light Increase Further Light Increase Colour Change and Increase Colour Change and Light Decrease After managing to make a portable light I decided to move on and try and make the effect for the cold light that takes place in the beginning of the story. The idea of the light is that its meant to show a disconnect between Drew and the family they are staying with, with the light appearing under the door accompanied by the sound of tv static and chattering. I experimented with a few lights before deciding on using three Area lights, lined up next to the bottom of the door because I felt that it gave the best effect. I then experimented briefly with the colour and the strength of the light and at this point I think I will stick to an intensity of 5.00 and exposure of 0.50 on each of the lights because I felt it was strong enough to reach across the ...