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Showing posts from March 8, 2020

Moom Lip Synch: Body Animation

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This lesson we continued on with the body by animating the blocking techniques and making the body more more dynamically using our own skills rather than relying on Maya to fill in the gaps. I found this quite difficult at the beginning but have managed to get the hang of it more, but still feel like the animation needs more more improvements before I can move onto anything else as I'm still not happy with the last set of moments around the eyes and the body as a whole.

JetPack Jones: Part 6: Adding Teeth & A Tongue

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Started the process of fitting and rigging the teeth and tongue on my model, and because of the way my Jetpack Jones face is structures I did have to make a few altercations that overall I think work with the model and function well. I also managed to get the tongue rigged and skinned and think it moves around well enough within the jaw so now I feel confident to move onto the rest of the tutorial set.

Premise: First Brief Idea Drawings

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Because I have been struggling a bit with where to start on my Premise project I decided if first wanted to get some rough drawings out so I could illustrate a basic example of where I want to go with the project, while also seeing how my skills hold up when it comes to drawing light and shadows. I feel I have got out some of the ideas that I wanted, and after some discussions feel I will try and focus more on the story before I try and make any more drawings. In terms of the character within theses drawings, at this point I am not married to the outfit design nor the gender of the character, I simply wanted to lightly experiment with design and colours. I already also have a background for the character started as well, as I think I want the character to be someone who is quite unsettled, maybe due to and outside incident which is causing them to be constantly moved around to new houses and families, which has left them feeling separated and anxious around sleeping and being trul