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Showing posts from October 21, 2018

Lego Car Render and Effects from Adobe After Affects

Halloween GIF

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Wassily Kandinsky Influence Map 2

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For this Influence map I decided to look at the idea of Synesthesia portrayed in art, as through some further research it is believed that my artists Kandinsky might of have experienced this, adding a new dynamic to his work that I could adapt to make it more my own. I decided to look at his work and contrast it against another example of Synesthesia (bottom left) within art and see how they differentiate. Because of this, I wanted to try and also consider the shape of the buildings I will create and have looked a buildings with a slightly or extremely warped appearance to capture the flow of music, while also taking into consideration my other influence map with the focus on colour as well. Wassily's style seems to be very bold and full of movement, so I'm hoping that portraying the building with a sense of movement themselves will help capture that aspect of his work.

Edward Scissorhands and Hyperrealism

Edward Scissorhands and Hyper Realism by Odette on Scribd

Wassily Kandinsky Influence Map 1

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For my project I am partnering with artist Wassily Kandinsky, and so for this influence map I decided to look briefly at some of his work, especially some of his pieces composed around music, because I think this I where I might draw most of my inspiration for my work. I also decided to look up his most popular work (top right hand side) to compare with his other work so I can get a better understanding of how he works as an artist. The city scapes underneath are some loose ideas for how I might compose the buildings, implementing Kandinsky's usage of strong colours and dynamic shapes to create the structures.

Bill Plympton.

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Bill Plympton is an Illustrator born in 1946 in Portland USA. He graduated from College with a B.A in Graphic design, but has ways had a preference for illustration and film making evening going as far as filming his introduction for his Prom year book, despite the footage being upside down and un-usable it didn’t stop his ambition to create new pieces. He is most famous for his series of Illustrations and animated shorts, including “ Microtoons ”(1990) and “ Boomtown ”(1985). His work has featured in the likes of Vanity fair, Rolling Stone and the New York Times in comic strips and illustrative pieces. He has also dabbled in producing advertisements form the likes of Trivial Peruse all the way to Sugar Delight.  His career started out with producing illustrations and political cartoon strips , which ended with his works featuring in the likes of The New York Times, Vogue, Rolling Stone, and Vanity Fair, but one of his most prominent success came through his work with “ Plymp...

Digital Painting and Silhouettes.

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This lesson we experimented with silhouettes and shapes to help improve our future Thumbnails. I found this lesson very easy and also helpful, as I struggled in my last project with producing effective thumbnails that composes an enviroment, so I feel that I will defiantly try and apply this technique to my work if I get stuck in the future.

Richard Williams

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 Williams is a Canadian British animator, most famous for his work on the (1988) film Who Framed Rodger Rabbit and Pink Panther Strikes Again (1976). He’s had over 50 years in the animation industry, with his first being a short called The Wardrobe (1958) and his most recent project being a 16 DVD set and book called The Animator’s Survival Kit (2008).  William’s foot in the animator industry is very important, as he bridges the gap between the Golden age of animation, with hand drawn animation such as Disneys Snow White and the Seven Dwarfs (1937) and even Who Framed Rodger Rabbit (1988) and the current computer animation that plays into nearly all anime films used today. Who Framed Rodger Rabbit especially is an impotent achievement, as it not only gave William’s two out of his three Oscars, but is also widely credited for some to of have reinvigorated an art form that has fallen out of fashion, with the films hand drawn animation characters playing side by sid...

Invisible Cities: Personal Reflective Statement

For my Invisible City, I decided to adapt Moriana for my project. This is because out of all the other cities, I was mostly drawn to the contrasting faces of Moriana, as well as the description of columns, pediments and the mountains of which the viewer has been trekking through, which I felt gave the city a very mysterious yet aesthetic quality, with its descriptions of alabaster and serpentine entwined within the features, while the hidden face of the city lurked around behind it. I at first, wanted to try and present the city like a fantasy city, emerging through the woods and mountain to see an isolated, cream coloured city with a large temple/ building as a display of the cities power. However, upon receiving feedback from my OGR, I decided to change this idea, as instead the hidden face of the city could be read as allegory, so insinuating its hidden features, and also to try and draw inspiration instead from Art Nouveau and the ocean to try and present the city instead with a st...