Maya: Creature Modelling


Today in class we modelled an egg shaped creature with Simon. It was an interesting lesson trying to create the creature from scratch and then model the intricate details within the creature to make it match the image, while also not warping it especially with the eye being a different model.

We are doing to get the feet done and the teeth to make it more realistic, but I think this will defiantly help me with modelling for Fantastic Voyage and thinking about accentuating character design.

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