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What if Metropolis Thumbnails 09: Building Design Progression 3: Hero Prop
For this set of thumbnails I decided to look at the redesigns for the Opera, as I didn't like the ones that I had originally composed in my first OGR. I decided to concentrate on structure, as well as the door design, but unlike the buildings, I had an idea of what door I liked, but I wanted it to look instead at a design that could appear to make the building more professional. Looking at the buildings in comparison, I like how the Opera does contains sharp and smooth elements from the individual building, while also standing out on its own, but like the others I will alter a few things from this design before constructing my final designs. I want to concentrate on colour for this building, along with the rest to try and continue the continuity between them.
Jetpack Jones: Rigging Legs and IK / FK Spine
Finished rigging the spine and the legs for my Jetpack Jones and so far I am enjoying how this process is going, as I am finding it a lot easier and straightforward than the corrective blend shape. I am still struggling to work out how the controls and the joints work, but feel comfortable working with the expressions and the key editor, as we'll as adjusting the controls to suit my model when attaching them. Im excited to get the rest of the body rigged so I can start moving it around and experimenting with how a human model will move with the controls and rigs attached.
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