What If Metropolis: Maya Sharp Building 01
This building was a lot more difficult to design and the one out of the two so far I am more nervous about, as I had to do a lot of the shaping on the un-smooth section of the design, so I will need someone to check the building when its smooth to see if its stable enough to UV and texture. Unlike the last building, I have opted to edit the windows on the building, so I will see how that goes later or if I need to separate the windows to make the windows look more realistic.
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