What If Metropolis: Maya Scene So Far.
This is how the city is going so far, managed to texture the bases of the houses, I just need to add detail to them to make them fit the concept art more. The Hero prop has proved to be the easiest object to design, and I decided to texture it all in Photoshop as well to keep the scene consistent, with the layering of colours being the only distinguishing feature between the organic objects and the man made ones.
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