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Fantastic Voyage: Finch Model 03

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Using the other Finch models I managed to make the curved wing that would act as the third pose for the character in the scene. I made it by using the out stretched wing form the other model, and deleted some of the faces so I could re shape them to the orthograph and then bridge them back together. I don't know yet how I'm going to ride the transition from the side ways wing from the folded one, so I might have to re-do the side ways wing so it matches more with this one and can be rigged better.

Fantastic Voyage: Tree Model 02

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After some practice from the other tree design I have managed to finish the second one that I will be duplicating in my scene. Because I will be duplicating this and the other tree I decided to add a lot of branches to it, so when I duplicate it I can take away some of them to make them appear different in the background, I still have the leaves to add on the bottom branches, but so far I am happy with its design for a background prop.

Fantastic Voyage: MAYA Modelling Update

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I have started experimenting and modelling my Finch character, trying to maintain the round design I wanted to convey, while still making it look like a small bird. I have used a lot of circles for the body and head and plan to show a lot of its design in the texturing, at this point also I am considering animating its eyes in Adobe After Effects to save time, rather than in Maya, however it might appear strange next to the 3D animated mouth, so I'm going to keep them in Maya a this point until I have gathered feedback about it. The design still needs some polishing, especially around the beak where I need to design a hole and tongue for the mouth, but so far I am happy with it.    The wings are however the thing I have struggled the most with, at first I played out the design using a cube to see how I wanted the wings to look compared to the Finch, as for the end sequence I need another model of the Finch with its wings open so I can rig it taking off. After the layo...

Maya: Lower Body Rig Skeleton

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Adobe Illustrate: Character Design, Colour and Attempted Shading

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Heres my Prepp monster design from learning how to use Adobe Illustrator. I found doing the line work more interesting then the shading, because I'm still not used to the tool or how to flip the shading over yet, so I do think I need more practice, but I think I might use it for line art for Orthographs or basic designs that require a neat outline.

Fantastic Voyage: How We Got Here Storyboard

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Heres my final Storyboard for my new Fantastic Voyage animation, this will be my used as a guide for my Pre-Viz which I will use to include sound cues and my voice actor, I tried to keep it short because theres a lot of dialogue in my script, so I tried to keep some continuous shots to one frame and only make the more difficult ones longer. Some scenes from my script I tweaked a bit more visual comedy, especially for the tortoise who's silent in the film, so I wanted them to have more scenes where the Finch isn't aware of it, to make the long scenes with dialogue more interesting and fun.

2000 Word Essay: Draft 01

This is my first draft for my 2000 word essay, and because I wanted to upload this with images this won't be the final layout for the essay and I need to place the images between the paragraphs and alter the word spacing for the final draft. The word count for this is 2,015, so I might have to compress some of the paragraphs if I want to improve it or alter some instead for the final draft.