Sound Experiment 04
Today I decided to record some more natural sounds, this time seeing how the sound of wind would sound through a window before I recorded it outside, as I think the slight whistling noise through the window would make it sound more interesting, I am planning on collecting more natural sounds, but I wanted to see how it would sound before I progressed onwards in case the background noise was too much in comparison to the wind and ruined it. For the second sound for my second image, I wanted to continue to find something more sharper so I tried to record the sound of cactus spikes, particularly if I ran my fingers through it, as it makes a very sharp, high pitched sound that I think could work better, especially if I could replicate the sound to reflect the more smaller portions of the image. Lastly I wanted to try and collect a more electronic sound for image one, to match its sharp, electric colours so I wanted to start by recording a microwave, as I thought is humming noi
OGR 14/03/2019
ReplyDeleteHey Odette - okay, so tortoises and their 3 islands as a means of explaining adaptation etc. The little drawing of the message in the bottle is intriguing and suggests some fun ideas about interactions between the island... but I can't 100% get a sense of what your treatment of this idea might be - for example, who might be narrating it or how we might be experiencing these tortoises, or what you might be bringing to the scenarios that isn't already explained in the case-study itself - so what can you add to the mix that will make your audience love it and remember it? One thought I had was you might need an animal narrator that is 'not' one of your three tortoises - so a bird or insect or similar that can logically travel between the three islands and thereby 'realise' there are three different sorts and share that realisation with the audience? That might be one way to do it - you could have two 'birds' or bugs or butterflies having a chat, where one says to the other 'These tortoises are bloody boring, aren't they? They all look the same!' and the other says 'No, they don't, and actually they're a marvel of evolution! etc'.
In terms of design and style, I think you need to be much bolder, Odette - and embrace greater simplicity - you're islands are sweet thumbnails, but your tortoises look like your trying to cleave too much to 'actual tortoises' - and I think you need to strike out and think in more stylised ways from the get-go... for example, check out the work of Charley Harper, for example - famous for reducing animals and nature to strong graphic shapes!
https://www.charleyharperartstudio.com
Take a look at the Samurai Jack stuff too for boldness...
http://floobynooby.blogspot.com/2011/03/samurai-jack-background-art.html
So - I think limiting your scenario to these 3 tortoise types is good - a nice containable universe - but who is teaching whom and what stops this from being like an existing resource on tortoises and evolution? What can you add to the mix ... and also, I think you need to embrace a high level of stylisation to ensure a distinctive, fun asset design.