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This is my first script for my Fantastic Voyage project on Evolution and Variation. I have tried to keep the script short and the story to the point in hopes of bulking up what I have here, rather than trying to shorten down a bigger story like what occurred in Script to Screen. I have tried to base my story in the same style as games like Animal Crossing or Pokemon Mystery Dungeon in terms of layout, so sections in the script for GAMEPLAY will mean that the style of the story will shift more to a gaming style, compared to a CUT SCENE, that will play out more in the style of a traditional animated story. This is because I want my project to lean more on Lets Play videos on Youtube, so the style of the story I want to take inspiration from Story based games like Animal Crossing, but still have a core story and plot to them. I feel the script might need some more tweaking, especially near the end, but I want some feedback first to see if the main story is okay while I start...
So... looking at these maps, I think there's a risk that you're not connecting with a specific enough theoretical framework; you need something meatier for a 2000 word assignment, which will require of you that you demonstrate good technical knowledge of a theoretical context. My experience is colour theory can quickly encourage a student to become 'descriptive' - I'm wondering if Baby Driver is 'ideas-driven' enough, as my experience of that film was that it was wonderfully entertaining and joyously superficial... like much of that director's work. Can I ask you to consider some additional potential topics, as most of your classmates thrashed out three different possible case-studies. I'd suggest perhaps that you need to look at things that are more possibly 'problematic' or 'under tension' so as to create lots of room for debate and discussion...
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